Entries in 'Development' (129)
Based in Melbourne and founded in 2010 by ex-Tantalus developers Yossi Landesrocha and Paul Seedy (as CEO and CTO respectively), the small studio has poured most of its work thus ...
The open letter to the gaming community has closed with just short of 2,500 developers signing it.
Today, a bill passed through the Australian Senate to allow games to be classified using Classification Tools.
Nnooo is a studio formed on the water in Sydney harbour by Nic Watt in 2006, specialising in WiiWare downloadable titles.
In spite of being a small fraction of entrants, Aussie developers managed to take half the winning spots including the grand prize for this year's Intel Level Up Competition.
"It’s like a beverage," says Jones in an analogy describing his app submission service at a small Darlington cafe. "I’ll bet you can get a Coca Cola here because people ...
Chris Stead, the founding editor of Australian Game Informer, has branched out with a fully interactive magazine which aims to challenge what we think rich media really means.
The most deserving six indie games in Australia and New Zealand have been selected by PAX Australia judges.
Today, festival Director Daniel Golding (pictured right alongside newly announced chair Trent Kusters and board member Jess Kilby) and announced big changes to the Freeplay Festival in Melbourne.
Today we turn to a prime example of a studio rising from the 2009 crash in Australia - Defiant Development from Brisbane.
Continuing our series of antipodean developer profiles, we look at Firemonkeys, EA's Melbourne-based studio.
Tickets for the New Zealand GDC, which will be headlined by the lead designer of Diablo 2 and run in late September, are on sale now.
It was an anomaly, according to John Lunn, Senior Global Director, PayPal and Braintree Developer Network that no games were made at the inaugural BattleHack Sydney.
N3V Games is one of Australia's oldest independent game developers, starting life as Auran in 1991.
Up next in our series of Aussie and Kiwi developer profiles is the Brisbane-based KIXEYE Australia and its Studio Director George Fidler.
As another introduction to Australian and New Zealand gaming, here's a brief rundown of the major conventions and expos developers can attend.
To further illustrate the antipodean developers' journey, we'll be running a series of dev profiles on studios of all shapes and sizes from the region.
Crowdfunded space sim Star Citizen will be one of the industry's biggest triple-A developments, according to creator Chris Roberts.
The Game Developers Association of Australia has today confirmed the international keynote guests for this year's Game Conenct Asia Pacific.
New Zealand's game developers have thrived in the transition from physical to digital media.
Following on in our series of articles welcoming you to the Pacific region, we now turn to the current state of Kiwi development.