Entries in 'Development' (243)
The release of The Witcher 3 has been shifted out to February 2015, says CD Projekt RED.
PlayStation 4 racing simulation DriveClub has "gone back to the drawing board," according to Sony.
The creative director of the Uncharted series has left Naughty Dog, according to a report on IGN.
Microsoft is apparently looking to extend Xbox Live across new mobile platforms, including iOS and Android, according to a report.
Last week in a shock announcement, Take-Two and Ken Levine announced that Irrational Games – the studio behind BioShock – was being closed.
Dean ‘Rocket’ Hall says he plans to quit Bohemia Interactive by the end of the year, leaving DayZ in the hands of the studio’s team.
The studio behind BioShock and BioShock Infinite has laid off most of its staff, says creative director Ken Levine.
Sega Sammy has resurrected Atlus as a development brand.
"The whole 'old guard' where you get a Game Informer cover and an E3 reveal is dead," says Cliff Bleszinski.
The next Call of Duty will be a "next-gen-first production", says Activision.
A design choice in upcoming Wii U title Donkey Kong Country: Tropical Freeze is indicative of the struggles even first-party developers are enduring with Nintendo's console.
Respawn Entertainment has confirmed that the Xbox 360 version of Titanfall is being developed externally.
Nine venues across Australia and New Zealand will play host to the Global Game Jam from January 24 to 26.
The number of man hours needed to develop a PS4 or Xbox One game is vastly more than was seen with the last generation of consoles.
Melbourne born game designer Alexander Bruce has been honoured by Forbes in its annual 30 Under 30 list.
Ubisoft has admitted that all work on Tom Clancy's Rainbow Six: Patriots has been binned and the project started over.
Revenue for the New Zealand game development industry grew by 86% in 2012, the New Zealand Game Developers Association announced today.
Australian and New Zealand based creators will be able to launch Kickstarter projects, including video games, starting November 13.
Game Connect Asia Pacific (GCAP) 2013 is set to take place in Melbourne from 21st-23rd October, and early bird prices are almost gone.
Part of the PAX Australia Indie Showcase, Duet was a huge hit from Kumobius, the Melbourne-based developers of Bean's Quest.
AUD$2.6 million has been allocated to Australian developers, with 21 games across the country receiving production funding.
Trade bodies UKIE and Tiga could join forces in the UK, combining to form one industry voice to media and politicians.
A new Gamebook Adventure title from Tin Man Games has hit today, and just in time for the Melbourne-based developer's fifth birthday.
Melbourne-based developer Wander MMO's experiential and non-combat MMO game Wander has been confirmed as a Playstation 4 title.