While no research thus far has shown violent videogames to cause violence in real life, as a part of Obama's USD$500 million, 23 point plan to tackle gun violence, more research is to be undertaken.
The Entertainment Software Association released the following statement to Joystiq shortly after the news broke:
ESA appreciates President Obama's and Vice President Biden's leadership and the thoughtful, comprehensive process of the White House Gun Violence Commission. We concur with President Obama's call today for all Americans to do their part, and agree with the report's conclusion that the entertainment and video game industries have a responsibility to give parents tools and choices about the movies and programs their children watch and the games their children play.
The same entertainment is enjoyed across all cultures and nations, but tragic levels of gun violence remain unique to our country. Scientific research and international and domestic crime data all point toward the same conclusion: entertainment does not cause violent behavior in the real world.
We will embrace a constructive role in the important national dialogue around gun violence in the United States, and continue to collaborate with the Administration and Congress as they examine the facts that inform meaningful solutions.
Meanwhile former PM John Howard has written a how-to guest editorial piece for the New York Times, describing the gun buyback scheme and how the US too could limit the supply of assault weapons by following Australia's lead.