Last night, journalists, academics and a writer on LA Noire gathered to discuss all aspects of narrative in games at Qantm college.
The talk required registration, but was free and heavily promoted via the Sydney International Game Developers' Association chapter.
Daniel Wilks (HYPER Editor), Daniel Staines (HYPER writer and PHD candidate working on narrative in games), Darren Wells (Official Xbox Magazine Editor), Malcolm Ryan (Director of the Games Lab at the University of New South Wales) and Dan McMahon (former Team Bondi employee and writer on LA Noire) were there as a panel to discuss the various ways narrative can be used in games.
Rose Powell chaired the panel, which was inspired by a similar talk in April.
The result was an engaging and lively discussion with a myriad of great examples of games which construct or manipulate narrative in an interesting way.
Powell commented that the ample crowd was largely people with whom she was unfamiliar, while Adam Ruch from Qantm College noted the large turnout was impressive and the event well-received.
IGDA representatives confirmed with MCV their intention to continue with such events, which people can keep up to date with by joining the IGDA Sydney Facebook Group.