Bucking a recent trend for high profile triple A titles, Square Enix let reviews for Tomb Raider go live a week before launch.
It's a move which shows either gross ineptitude or extreme confidence in the quality of a product. As it turns out, in this case it was the latter, with the game tracking at an 88 on Metacritic and local reviews agreeing wholeheartedly.
James O'Connor over at AusGamers said it was "one of the best looking games I’ve seen on the aging system, and a testament to just how much developers have been able to achieve with this console generation. The level design is just stunning, and it’s worth pausing frequently to take in the majesty of it all."
"It feels dynamic, lets you tweak your experience," adds Alan bell of NZ Gamer. "And is full of optional exploration for completionists - and those that just can’t get enough of the world."
Adam Guetti over at Dustry Cartridge was slightly less impressed, but still enjoyed it, stating: "It might not have the visual fidelity or cinematic flair that a game like Uncharted does, or a story that lures me in with characters that I emote with. But what it does have is highly entertaining gameplay and a rock-solid foundation."
Generally, most reviews agree that it's a game we all ought to be buying, with half a dozen 9's, a 10/10 over at NZ Gamer, an 8 at Dustry Cartridge and an 8.5 at Gameplanet Australia.