Curse secures $16m, takes aim at Chinese market

David Wildgoose
Curse secures $16m, takes aim at Chinese market

The online gaming portal has secured a significant cash injection as it readies for expansion.

The Wall Street Journal reports Curse Inc. has brought in $10m in series B funding led by GGV Capital, along with another $6m in venture debt funding from Multiplier Capital.

Curse Inc. was founded in 2006 and runs hundreds of official games wikis as well as the Curse Client for games such as World of Warcraft, Skyrim and Minecraft. It opened a Sydney sales office in 2013.

As part of the series B round, the company has added GGV managing partner Hans Tung to the board.

"Curse is a high-growth company that is creative at using technology to build highly engaged gaming communities online," Tung stated. "We are thrilled to be working with such a dynamic team that has the ability to both enhance how games are currently played and introduce more interactive alternatives."

Tung also touched on expansion into China -- one of the aims for Curse, following its latest cash infusion.

“The common thread running through every market is that gamers need to coordinate," Tung said in regards to China's budding market.

Curse has now raised a total of $22m in equity funding since it was founded in 2006.

"For us, gamers are always number one and we are excited to work with Hans and the GGV team because they have been helping to build global gaming companies for more than a decade," said Curse CEO Hubert Thieblot. "They also bring extensive experience with diverse business models that focus on user experience - which is what Curse is all about."


Tags: Media , funding , curse , industry news

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