Splinter Cell: Blacklist EMEA-exclusive special editions announced
Statues and gadgets abound in the three separate editions which are hitting retail for the launch of Splinter: Cell Blacklist.
VIDEO: Player Attack goes to TV
Local games web site Player Attack has long been dedicated to delivering video content, and will soon be available on Foxtel.
See Through Studios releases Unstoppabot
Sydney-based developer See Through Studios has released a new iOS title, thankfully without the world ending too severely.
Ex-Firemonkeys devs open up a little old place
Loveshack Entertainment is the new name of an indie studio created by three former Firemonkeys employees in Melbourne.
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IN PHOTOS: Heart of the Swarm launch event
Last night's Melbourne launch party for StarCraft II: Heart of the Swarm drew absolutely massive crowds.
Krome announces new Ty the Tasmanian Tiger game
In an out of the blue announcement, a new Ty the Tasmanian Tiger game has come from Krome, which folklore had it was no more.
10 Things You Need to Know About: God of War: Ascension
The latest hack, slash, slice, dice, impale and gouge-em-up in the God of War series and its unstoppable anti-hero Kratos are back.
Final guidelines for federal games fund released
Screen Australia has sent through the final guidelines for its AUD$20 million fund for game development in Australia.
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OPINION: Messaging could've lessened the impact of SimCity's troubled launch
Like many people, the radical new features of SimCity and the amount of time and dedication EA was investing in it had me excited.
StarCraft II launch in Melbourne tonight
At 8pm this evening, StarCraft II will launch in Melbourne's Federation Square on the big screen.
Games Out This Week in ANZ...
In the thick of it this week are StarCraft II: Heart of the Swarm, God of War: Ascension and Sniper: Ghost Warrior 2.
Ron Curry on the conversations he'd rather be having
With the R18+ age rating in place, Ron Curry spoke this week about what important conversations the discussion has been preventing.
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VIDEO: Damsels in Distress throughout gaming history
During the litany of problematic episodes concerning games' representations of women in 2012, one incident really stood out.
Going to prison is now free
Fei Hu Interactive, a new indie studio based in Hong Kong, is seeking crowdfunding for its upcoming free-to-play social game Prisonhood.
Free to Play Heroes Online teased by Ubisoft
The Might & Magic series is getting a browser-based persistent free-to-play makeover.
SimCity appears not quite as painful to get going here
It's hard to pinpoint how people are feeling about the ANZ launch of SimCity en masse and really quantify the difference with the US launch.
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Real Racing 3 is the choice of 152 editors
In news that will surprise, alarm and outrage most likely no one, Real Racing 3 has been heavily promoted in the App Store.
Playstation wants your creative input
If you've ever been an avid Playstation online gamer, be it FIFA or LittleBigPlanet, your artworks are now in high demand.
Tomb Raider catches the eye of mainstream press in a good way
Lara Croft has long been a symbol of either female power or objectification, depending on who you ask.
IN PHOTOS: Sniper: Ghost Warrior 2 launch party
Sniper: Ghost Warrior 2 is out next week, and QV Software decided to send it off in style with a party at an underground club in Surry Hills, Sydney.
R18+: A brief history of the battle
With Australia's first ever R18+ title going on sale yesterday, it bares looking back at the events which led us to this point.
10 Things you need to know about: SimCity
SimCity is almost upon us, and the first couple of reviews are dropping, so just what is there to look out for in this new reboot?
Temple Run joins the co-branding game
Unnervingly large mobile hit Temple Run has partnered with Disney for a version to promote the upcoming Great and Powerful Oz.
Vigilante sees international release
Melbourne-based developer Divisive Media has just launched internationally its unique social game Vigilante: Speak for the Dead.
EU horse meat scandal gets its own videogame
An untapped benefit of indie gaming has just made itself a little more known, with rapid development allowing for topical games.































